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Posted 18 months ago

Open

3D Reconstruction and Game Engine Specialist

UruguayOn-siteFull-time

AI Summary

3D Reconstruction and game engine specialist who develops Gaussian splatting and neural reconstruction pipelines, and integrates them into Unity/Unreal for photorealistic simulations and digital twins.

About this role

Overview:
FS Studio is seeking a talented 3D Reconstruction and Game Engine Specialist with a strong background in Gaussian splatting and neural reconstruction techniques. The ideal candidate will also have expertise in game engine development using tools like Unity and Unreal Engine. Experience with simulation or digital twin development is a major advantage.

Responsibilities:

  • Develop and optimize Gaussian splatting and neural reconstruction pipelines for synthetic data generation and real-world event reconstruction.

  • Integrate 3D reconstruction methods into Unity and Unreal Engine for immersive applications.

  • Collaborate with teams to create photorealistic simulations and digital twin environments for industries such as robotics, healthcare, and manufacturing.

  • Work closely with technical artists and developers to ensure seamless implementation of cutting-edge technologies in real-time environments.

  • Contribute to R&D efforts to enhance the fidelity and scalability of 3D and AI-driven solutions.

Qualifications:

  • Proven expertise in Gaussian splatting, neural reconstruction, and related 3D data techniques.

  • Strong proficiency with Unity and/or Unreal Engine.

  • Experience with simulation or digital twin development (highly preferred).

  • Familiarity with spatial data, real-time rendering, and immersive technologies.

  • Strong problem-solving skills and ability to work collaboratively in cross-functional teams.

Join FS Studio and help shape the future of immersive simulations, synthetic data generation, and digital twinning!

Skills

3D ReconstructionCamera/LiDAR Data ProcessingCross-Functional CollaborationData PipelinesDigital TwinGaussian SplattingGPU AccelerationImmersive TechnologiesNeural Radiance FieldsNeural ReconstructionPhotorealistic SimulationsReal-time RenderingRendering OptimizationSimulationSpatial DataSynthetic Data GenerationUnityUnity3DUnrealUnreal Engine

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