Platform Engineer - Build and CI
AI Summary
Here at Humanoid, we believe in a future where robots amplify human potential. That’s why we’ve set out on a mission to build the world’s most capable, commercially-scalable, and safe humanoid robots.
About this role
Here at Humanoid, we believe in a future where robots amplify human potential. That’s why we’ve set out on a mission to build the world’s most capable, commercially-scalable, and safe humanoid robots. We’re bringing that mission to life with HMND‑01 Alpha - our rapidly developed humanoid platform now running in real industrial pilots - and we’re growing the team to take it even further.
About the Role
We are looking for a Software Engineer to own the build system and CI infrastructure that every engineer at Humanoid depends on every day. This is foundational work: a slow, unreliable, or opaque build pipeline is a tax on the entire engineering organisation, and getting it right directly determines how fast we can ship robots.
We are investing heavily in build infrastructure - hermetic, incremental, fully cached builds across a complex multi-target monorepo spanning firmware, robot software, simulation, and cloud - and we need someone to drive that work and own the system it produces.
This is a deeply technical infrastructure role. You will work closely with every engineering team in the organisation, and the quality of your work will be felt by every person who opens a PR.
What You’ll Do
Build and maintain CI pipelines in GitHub Actions: incremental test selection based on affected targets, nightly full builds, and clear triage tooling when main goes red
Instrument the build: CI telemetry, dashboards showing build and test times broken down by job type, branch, and author — so we stop flying blind on build health
Define and enforce the policies that keep main green: merge queue configuration, PR gating, and the on-call process when broken builds block other engineers
Own and maintain the remote build cache infrastructure, ensuring cache correctness, invalidation on environment changes, and read-only promotion from main only
Own the developer environment story — local builds, dependency management, and the tooling that lets engineers iterate quickly without fighting their environment
Maintain and evolve the dependency mirroring infrastructure (apt, PyPI, and other upstream registries) so that external package availability never blocks a build
What We’re Looking For
Solid experience with build systems - ideally Bazel, but deep knowledge of CMake or similar is fine; the instincts matter more than the specific tool
Experience designing and operating CI pipelines at scale: incremental testing, artifact caching, runner management, and keeping feedback loops short
Strong understanding of hermetic build environments
Comfort debugging complex build failures across multiple languages and toolchains
Experience with dependency management and the tradeoffs between reproducibility, speed, and upstream risk
Good instincts for developer experience
Nice To Have
Familiarity with ROS/ROS2 build tooling (colcon, ament, CMake)
Familiarity with Kubernetes: self-hosted runners, ARC
Experience with GitHub Actions at scale
Background in robotics or embedded systems where build artifacts span multiple target architectures and deployment environments
What We Offer
Meaningful time off to rest and recharge: 23 days of annual leave (accrued), 15 days of paid sick leave, and paid company holidays.
Fully funded private healthcare for UK employees, with broad provider access, virtual and in‑person care, and strong mental health and serious illness support.
Equity included–we believe builders should share in what they build.
Pension scheme with a total 8% contribution (5% employee, 3% employer) on full earnings.
Free daily breakfast, catered lunch, and snacks in‑office.
Collaboration with top‑tier engineers, researchers, and product experts in AI and robotics.
Freedom to influence the product and own key initiatives.
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