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Posted 2 months ago

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Senior Material Artist

Royal Leamington Spa, England, United KingdomHybridFull-time

AI Summary

Senior Material Artist responsible for creating high-quality PBR materials in Unreal Engine, collaborating with environment and asset teams, and defining the material creation pipeline to improve visual fidelity.

About this role

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.

As a Senior Material Artist, you will play a pivotal role in supporting the Art team with your specialist knowledge of material creation on a ground-breaking new IP. Supported by our Art Leadership, Technical Artists, and Scanning Artists, and leveraging the power of Unreal Engine – you will have everything needed to make world-class content.

Key Duties Include

  • Develop high-quality PBR materials that meet AAA standards, enhancing the visual fidelity of our projects
  • Work closely with Environment, Foliage, Scanning, Character, and Vehicle art teams to author sophisticated materials and shaders that integrate seamlessly across different aspects of the game
  • Working with Technical Artists and Render Engineers to define new material shaders
  • Defining and documenting the material creation pipeline, establishing clear parameters and workflows that enhance efficiency and consistency across the team
  • Seeking out and engaging with opportunities to increase quality or productivity

Requirements

  • Proven experience in creating realistic PBR-compliant materials
  • Experience in Unreal shader creation in high-profile video games
  • Proven experience working with real-time game projects and render engines
  • Expertise in node-based Material authoring in Unreal Editor
  • Proficiency with 3D authoring and rendering software such as 3ds Max, Blender, Marmoset, or equivalent
  • Strong organisational skills and disciplined work habits
  • Unreal Engine experience

Desirable

  • Knowledge of photogrammetry and photography
  • Knowledge of geology, architecture or dendrology
  • Interest in motorsport

Benefits

  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
  • Dental Care
  • Optical treatments
  • Mental Health Support

Skills

3ds MaxArchitecture (desirable)BlenderDendrology (desirable)Environment Art CollaborationGeology (desirable)MarmosetMaterial Authoring PipelinesNode-based Material AuthoringPBR MaterialsPhotogrammetry (desirable)Photography (desirable)Real-time RenderingRender EnginesShader DevelopmentUnreal EditorUnreal EngineUnreal Shader CreationWorkflow Documentation

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