Technical Artist
YerevanOn-siteFull-time
AI Summary
Responsibilities:Working in collaboration with both engineers and artists to assist, enhance and streamline asset productionCreating tools for asset management within the engineCreating new shaders and updating existing onesOptimization of assets, shaders, and pipelines according to the provided hardware specificationsBug fixing and troubleshooting technical issuesContributing to the team-oriented environmentPreparing documentation for pipelines and toolsRequirements3+ years of relevant experien
About this role
Responsibilities:
- Working in collaboration with both engineers and artists to assist, enhance and streamline asset production
- Creating tools for asset management within the engine
- Creating new shaders and updating existing ones
- Optimization of assets, shaders, and pipelines according to the provided hardware specifications
- Bug fixing and troubleshooting technical issues
- Contributing to the team-oriented environment
- Preparing documentation for pipelines and tools
Requirements
- 3+ years of relevant experience as a Technical Artist in gamedev
- Strong proficiency in Unreal Engine 5
- Excellent understanding of Blueprints and Editor Utility Widgets
- Basic knowledge of at least one programming language (Python, C#, C++)
- Experience in writing shaders, e.g. UE4/UE5 Materials system, HLSL, GLSL, etc.
- Art tools production experience
- Self-motivation, strong problem-solving skills and team-player attitude
- English level: intermediate or higher
Benefits
- Working with an international team of world-class professionals on exciting and challenging projects
- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
- Medical Care package
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
- Additional benefits – care bonus to cover health, educational and safety needs, corporate parties and team buildings and many more others
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