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Sanabil Studio

Posted 9 months ago

Open

UI/UX Designer

On-site

AI Summary

Sanabil Studio is a venture builder that blends industry expertise, technology, and startup know-how to turn bold ideas into real businesses. We take concepts from zero to launch, and when a venture proves its potential, we back it with seed funding and hands-on support to help it scale.We are looking for a UI/UX designer to shape the look, feel, and usability of products across our portfolio of early-stage ventures, working through the full design lifecycle, from research and ideation to polish

About this role

Sanabil Studio is a venture builder that blends industry expertise, technology, and startup know-how to turn bold ideas into real businesses. We take concepts from zero to launch, and when a venture proves its potential, we back it with seed funding and hands-on support to help it scale.

We are looking for a UI/UX designer to shape the look, feel, and usability of products across our portfolio of early-stage ventures, working through the full design lifecycle, from research and ideation to polished, production-ready interfaces.


THE ROLEWhat you'll own here.

  • Design end-to-end user experiences, from low-fidelity wireframes to high-fidelity UI ready for development

  • Translate product requirements and business goals into intuitive, user-centric designs

  • Create and maintain design systems, components, and UI libraries across ventures

  • Conduct or support user research, interviews, and usability testing

  • Collaborate closely with product and engineering teams to ship functional, accessible interfaces

  • Advocate for clean UX practices and ensure every design decision is backed by reasoning or data.

  • Rapidly iterate on prototypes based on feedback from users and internal teams. 08-Maintain and organize Figma files and documentation for clean, minimal-rework handoffs.

What You'll Work With: Design: Figma, FigJam, Miro; Prototyping: Figma, Principle, Lottie; Collaboration: Notion, Slack, Jira; Bonus: Webflow, Framer, or basic HTML/CSS knowledge


THE PROFILEYou're probably a fit if…

  • You have 4-6 years of hands-on experience designing digital products across mobile and web

  • Your portfolio shows both your UX process and your final UI, not just pretty screens

  • You're comfortable turning rough, ambiguous ideas into tangible, testable interfaces.

  • You have a solid grasp of UX principles, interaction design, accessibility, and usability.

  • You give and receive feedback well, and you iterate without taking it personally.

  • You proactively take charge of the end-user experience, addressing issues without waiting for instructions.

  • Bonus: exposure to Webflow, Framer, or basic front-end knowledge that helps you collaborate better with engineers


THE ENVIRONMENT:What working here actually looks like.

  • Multi-Venture Focus: You’ll typically dive into one or two ventures at a time, tackling real user problems while applying lessons across the Sanabil Studio ecosystem - no shallow work, just meaningful impact.

  • No Bureaucracy, Just Building: You’ll operate in a small, fast-moving team where your ideas carry weight and shipping valuable products is the shared goal - clear paths, no red tape.

  • A Design Community You Won’t Find Elsewhere: You’ll collaborate with talented designers, PMs, and tech leaders across the studio, learning and growing in a community, not in isolation.


What You Get From Us

  • Competitive pay: A package that reflects your experience and the market.

  • Premium gear, day one: Everything you need to hit the ground running, set up and ready before your first morning.

  • Mentorship that matters: Individual career development from people who’ve actually built and scaled ventures.

  • Venture upside: The chance to join spin-off teams as they grow – not just watch from the sidelines.

  • An accelerated curve: You’ll learn more here in 12 months than most roles offer in three years.

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