3D Animator
YerevanOn-siteFull-time
AI Summary
3D Animator at Sperasoft creates keyframe and motion-capture animations for humanoid and creature characters, collaborating with the Lead Artist and delivering quality assets with minimal oversight.
About this role
Responsibilities:
- Working with keyframe animation and Motion capture for humanoid and creature characters according client quality requirements
- Ability to provide quality assets to client with minimal participation from the Lead Artist
- Communicates regularly with the Lead Artist regarding the status of current tasks
- Obtains Lead Artists guidance and approval as required to advance tasks
- Is expected to continue to refine artistic abilities and learn new software packages and / or in-house tools
- Contributes to the team-oriented environment
Requirements
- Strong understanding Maya and Motion Builder and preferences usage each of them. At least one of them.
- Familiar with Game Engine Technologies such as Unity and Unreal
- Good understanding of posing, timing, spacing, exaggeration.
- Experience in Motion Capture post processing, overlay animation, retargeting, story, constraints.
- Ability to receive constructive feedback
- Self-motivation, good communication skills, and a great team-player attitude
- Flexibility in usage different software packages.
Benefits
- Working with an international team of world-class professionals on exciting and challenging projects
- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
- Medical Care package
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
- Additional benefits – care bonus to cover health, educational and safety needs, corporate parties and team buildings and many more others
Role Information: EN
Studio: Sperasoft
Location: Europe, Serbia, Belgrade
Area of Work: Art Services
Service: Create
Employment Type: Full-time, Permanent
Working Pattern: Hybrid, Remote
Skills
ConstraintsMayaMotion BuilderMotion Capture Post-processingOverlay AnimationRetargetingUnityUnreal
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