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Posted 10 days ago

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3D Environment art internship - 1st half 2027

DelftOn-site

AI Summary

Assists the environment art team creating props, architecture, vegetation, set dressings, and terrain for game environments.

About this role

Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft.

You will work on props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer, implementing your work directly into our custom engine. If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you!

Requirements

  • Currently enrolled at a Dutch or Belgian school in a relevant field of study.

  • Able to work on-site at our studio in Delft.

  • Internships have a minimum duration of 5 months (internship payment provided).

  • Provide an extensive portfolio—we want to be impressed by your work!

  • You love playing games. Experience with game mods or hobby projects is a bonus.

Interested? Please contact us with your portfolio!

Skills

Environment Art PipelineGame Engine IntegrationMayaModular Asset CreationSculptingSubstance DesignerSubstance PainterZBrush

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