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Posted 17 days ago

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3D Environment Internship

Gurugram, Haryana, IndiaRemote

AI Summary

3D Environment Art Intern at Lakshya Digital, responsible for creating environment assets and learning the game art production pipeline through hands-on practice and guided feedback.

About this role

Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo. Setup in 2004, Lakshya has, over the last 20 years, created a reputation in the game development industry for being a highly talented and dependable game art studio. During this time, Lakshya has created art for over a hundred game titles, including hugely successful global hits such as Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville and Cityville. Lakshya’s senior team, which comprises of top-notch International and Indian talent, has a huge amount of experience of creating art for different game platforms and genres. Lakshya blends artistic creativity with strong process orientation in order to deliver best in class services. Lakshya works closely with NASSCOM to help in the growth of the game development eco-system in India.

For more info, please refer to https://lakshyadigital.com/

About the Role:

We are looking for passionate and motivated 3D Environment Art Interns who want hands-on exposure to the game art production pipeline. This internship is designed to strengthen practical skills through guided learning and real-time feedback in an offline, batch-based setup.

Requirements

Eligibility / Minimum Qualifications

  • Basic to slightly above-basic understanding of art fundamentals (composition, lighting, color, form).
  • Hands-on practice in environment modeling.
  • Working knowledge of 3D software such as Blender, Maya, or 3ds Max.
  • Basic knowledge of Substance Painter and Photoshop for texturing.
  • Understanding of the game art pipeline, including:
    • Low-poly modeling
    • UV mapping
    • Baking
    • Texturing
  • Basic familiarity with game engines like Unity or Unreal (good to have).
  • A basic portfolio showcasing environment assets or scenes (student or personal work is acceptable).

What You Will Learn

  • Industry-standard workflows for game environment creation
  • Optimization techniques for real-time assets
  • Best practices for texturing and presentation
  • Exposure to production-oriented game art standards

Benefits

Role Information: EN
Studio: Lakshya
Location: Asia Pacific, India
Area of Work: Art Services
Service: Create
Employment Type: Internship
Working Pattern: Onsite

Skills

3ds MaxBakingBlenderLow Poly ModelingMayaPhotoshopSubstance PainterTexturingUnityUnreal EngineUV Mapping

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