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Exploding Kittens

Posted 7 days ago

Open

Contract Game Designer

Los AngelesOn-siteContract

AI Summary

Game Designer drafts and pitches original tabletop concepts, develops pitches with teammates and external inventors, and tests gameplay to ensure fun and marketability.

About this role

This is a contract position for the role of Game Designer, anticipated to run for approximately three months with the possibility of extension based on business needs. The Game Designer plays a key role in the game and product development process from start to finish. In this role you'll be responsible for pitching original concepts, developing pitches from team members and external inventors, and researching ongoing industry trends.

The ideal candidate will have a deep love for mass market party games, both as a designer and a player. We want team members with strong perspectives, collaborative mindsets, and clear communication skills. You'll be expected to support multiple projects simultaneously, with opportunities to learn from experienced designers and support up-and-coming talent.

If you're someone who thinks about games constantly (in a good way), obsesses over what makes people laugh, connect, and come back for more, and loves turning great ideas into unforgettable experiences, you'll fit right in.

WHAT YOU'LL DO

  • Design and develop several projects, responding to feedback from key stakeholders to craft gameplay that is fun, marketable, and innovative

  • Pitch original game ideas, researching and developing concepts on your own and with other designers

  • Provide feedback for and develop pitches from external inventors

  • Facilitate or participate in in-person and remote playtesting sessions

  • Write instructions & "How to Play" video scripts with accessibility and clarity in mind

  • Partner with internal stakeholders to support development/publication, collaborating cross-functionally with Creative Operations, Production & Sourcing

  • WHAT WE NEED

  • 3+ years of tabletop game design/development experience

  • A love for, and strong knowledge of, successful mass market retail party games

  • An understanding of fundamental game design principles and player motivations

  • Experience writing and editing game rules and "how to play" video scripts

  • A basic understanding of graphic design, UX principles, and tools including Adobe Illustrator, InDesign, and Photoshop

  • A basic understanding of organization/presentation tools, including Google Docs, Sheets, and Slides

  • Skills

    Adobe IllustratorAdobe InDesignAdobe PhotoshopGame DevelopmentGoogle DocsGoogle SheetsGoogle SlidesGraphic Design BasicsHow-to-play Video ScriptingPitch DevelopmentPlaytestingPresentation SkillsRule WritingTabletop Game DesignUX Principles

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