Event Scripter
AI Summary
Creates and integrates scripted gameplay and animation sequences in a branching game environment, collaborating with level design, narrative, animation, and VFX teams to implement cinematic and interactive events.
About this role
Event Scripter
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As an Event Scripter at Ubisoft Montréal, you will help create and integrate scripted gameplay and animation moments that support the player experience. You will work closely with level design, narrative, animation, and VFX teams to build coherent sequences, connect gameplay systems, and support the implementation of cinematic and interactive events in a highly branching game environment.
What you’ll do
- Create and maintain animation sequences for scripted gameplay moments
- Integrate sequences, gameplay logic, and related animation systems into mission flows
- Collaborate closely with level designers to integrate scripted events into mission structures
- Implement and maintain branching gameplay events and narrative moments that respond to player choices
- Integrate dialogue, visual effects, animations, and gameplay assets within scripted sequences
- Define implementation approaches for scripted moments based on design goals and available technologies
- Work directly in the Snowdrop engine to build, debug, and support scripted content
- Support animators by preparing sequence-related information, including placement, shot breakdowns, and system connections
- Test and troubleshoot scripted sequences to ensure events, assets, and systems function as intended
- Collaborate with narrative, animation, VFX, and mission teams to support cohesive player experiences
Qualifications
What you bring to the team
- Work effectively with visual scripting and node-based systems
- Build and read structured logic flows for scripted gameplay moments
- Understand mission structures, event integration, and branching gameplay flows
- Use game engines such as Snowdrop, Unreal Engine, or similar proprietary tools
- Support technical implementation, debugging, and sequence setup within a game engine
- Apply strong structured thinking and practical problem-solving skills
- Collaborate effectively with multidisciplinary teams, including narrative, animation, VFX, and design
- Understand the fundamentals of animation sequencing and gameplay event implementation
What to send our way
- Your CV highlighting relevant skills and experiences
- Examples of scripting work, gameplay implementation, or relevant project links
Skills
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