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Flashbots - Distributed Systems Engineer

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AI Summary

A distributed systems engineer designs, implements, and leads the end-to-end design of Flashbots’ distributed block-building system, focusing on scalable, high-throughput, fault-tolerant architectures.

About this role

Flashbots started in 2020 as a research and development organization formed to mitigate the negative externalities and existential risks posed by Maximal Extractable Value (MEV). Since then, we have had an immense impact on the world of crypto through mev-geth, Flashbots Protect, MEV-Boost, MEV-Share, our open research and soon-to-be SUAVE.

Flashbots is searching for a Distributed Systems Engineer to lead the design and implementation of our distributed block-building system. This role is ideal for a proactive problem solver with a penchant for deep technical challenges, strong communication skills, and a builder mentality.

Requirements

  • Proven mastery of production-grade distributed systems, with 4-10 years conquering Rust or Go challenges. Able to architect scalable, high-throughput systems, while balancing availability, consistency, and latency

  • Fault-tolerance expert, you’re deeply versed in Byzantine Fault Tolerance (BFT) and resilient system models with extensive experience validating consensus and distributed system protocols

  • Significant open-source contributions and active participation in technical discourse

  • T-shaped problem-solver who proactively anticipates challenges, driving high-impact solutions across domains with flexibility and accountability

Skills

Availability Consistency Latency Trade-offsByzantine Fault Tolerance (BFT)Consensus ProtocolsDistributed SystemsFault ToleranceGOHigh-throughput SystemsOpen-source ContributionsRust

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