
Open since Mar 2026
Junior Tools Programmer
AI Summary
Develops and maintains internal game development tools, including world editors and performance tools, and collaborates with teams to implement new engine and editor features.
About this role
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Junior Tools Programmerto join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Develop and maintain all internal development tools, including our world editor and performance tools
Work together with other departments to implement new engine and editor features
Identify and solve problems in our content creation workflows and pipelines
Actively participate in finding the best solution for new engine and tools features
Design, implement and maintain user interfaces
Requirements
Experience creating tools for game development
Knowledge of UI frameworks (WPF, Winforms, Qt, etc.)
Experience working in C# and .NET
C++ general knowledge
Excellent feel for UI and tool design
Open-minded, willing to experiment and iterate over a specific feature
The ability to analyze workflow and the drive to make improvements where needed
The ability to take criticism and be open to discuss issues or requests with end users
Excellent written and spoken English
You are a team player and willing to take responsibility
Bachelor degree or similar experience
What We Offer
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback
Skills
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