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Posted 8 days ago

Networking Software EngineerOxide Computer Company

Networking Software Engineer

RemoteRemote

AI Summary

Designs and implements networking and packet-processing software for a rack-scale computer, spanning switch, compute sled and orchestration layers, and builds tools to simulate and analyze production networks.

About this role

  • Collaborate with other engaged, friendly systems engineers to understand customer use cases and implement the core of the Oxide platform.

  • Operate across multiple layers of the stack to build a true rack-scale system, including our integrated switch, a custom compute sled, and all software connecting and orchestrating them.

  • Develop tools to simulate and analyze complex networks, including those deployed in production at customer sites. Logging, tracing, and metrics are critical pieces of distributed systems, and you’ll get the chance to dig into them all.

  • Write code in Rust, C, and some P4. The code you write will be open source (e.g., the Oxide Packet Transformation Engine, an in-kernel Rust module for packet processing), and across many different codebases.

  • Skills

    CDistributed SystemsLinux Kernel ModulesLoggingMetricsNetworkingNetwork SimulationOpen SourceP4Packet ProcessingRustTracing

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