Posted 17 days ago
Principal Creature Designer
AI Summary
Designs and implements creature AI behaviors, combat mechanics, and encounter systems for Star Citizen, collaborating with animation, design, and engineering teams to deliver cohesive creature experiences.
About this role
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.
As a Principal Creatures Designer based in Manchester, you will work closely with the Lead, Directors and with other designers to bring life to Star Citizen’s universe through believable, dynamic, and challenging creatures. You will support and guide the pipeline management from concept to release, collaborating with Animation, Design, and Engineering teams to craft immersive and cohesive creature experiences.
Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re developing Star Citizen, a record-breaking multiplayer space sim, and Squadron 42, a cinematic single-player adventure. Join us as we break boundaries and make videogame history.
What does a Principal Creature Designer at CIG do?
- Work with the Lead on the design and implementation of creature AI behaviours and its pipeline.
- Design, document and own major features, combat mechanics and encounter systems.
- Support the Creature team, including other designers, animators, and engineers to deliver cohesive creature experiences.
- Script and prototype creature features, ensuring smooth technical integration.
- Contribute to refining creature pipelines, workflows, and best practices.
- Participate in design reviews, offering creative solutions and feedback.
What do we expect from our Principal Creature Designer?
- Professional experience in Creature, Enemy, Encounter, or Systems Design.
- Ability to work both independently and collaboratively across disciplines, with a track record of leading cross-functional efforts.
- Shipped or maintained open-world, multiplayer, or live-ops titles.
- Strong experience with visual or text based scripting language.
- Provable understanding of creature design in open-world sandbox gameplay.
- Strong drive for building dynamic creatures that enhance immersion.
Diversity Statement
CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.
Fraud Statement
We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.
If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!
If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!
Skills
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