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Gravis Robotics

Posted 1 month ago

Open

Senior Game Developer

ZurichOn-siteFull-time

AI Summary

Senior Game Developer responsible for building 3D digital twins and real-time spatial UIs for autonomous heavy machines, collaborating with game designers, UX/UI, C++ and cloud engineers.

About this role

Gravis Robotics builds technology that turns heavy construction machines into intelligent and autonomous robots. Our unique combination of learning-based automation and augmented remote control lets one operator safely conduct a fleet of earthmoving machines with super-human productivity. Building upon over a decade of academic experience honing the cutting edge of large-scale robotics, we continue to innovate as we rapidly position ourselves in a trillion dollar industry through active deployments with market leaders.

About the role

We are seeking a Game Developer to join our team responsible for the interface used in gamifying the control and monitoring of autonomous heavy machines. You’ll work alongside game designers, UX/UI designers, C++ developers, and cloud/web engineers to build spatial user interfaces that are reliable, fast, and delightful to use. This is an exciting opportunity to apply your game development experience to real-world applications in autonomous systems while growing your skills in a collaborative, cross-disciplinary environment.

Responsibilities

  • Implement 3D digital twins and real-time spatial UIs that reflect live machine state with accuracy and low latency

  • Own complex rendering and geometry challenges: level of detail, real-time interaction, and performance under constraint

  • Write and maintain unit tests and validation pipelines

  • Audit, refactor, and improve our existing architecture

  • Build end-to-end features alongside game designers, UX/UI designers, C++ developers, and cloud engineers

  • Partner closely with robotics and field application teams

  • Required Qualifications

  • Master’s or Bachelor’s degree in Computer Science or related field

  • Completed coursework or projects in computer graphics, game development, or related areas

  • Experience writing production-quality C++ code

  • 5+ years of professional experience developing games and in-game HUDs and/or GUIs in Unreal Engine or Unity

  • Comfortable with game engine paradigms such as geometry, materials/shaders, scene management, and actors/components

  • Proficient with Git

  • Strong communicator who works well across engineering, design, and robotics disciplines

  • Fluent in English

  • Bonus

  • Experience with Linux and Android app development

  • Experience in simulation, automotive, or safety-critical real-time systems

  • Experience in performance optimisation for real‑time engine environments (CPU/GPU, shading, memory)

  • Experience with networking

  • Skills

    3D GraphicsAndroid App Development (bonus)C++C++ DevelopmentGeometryGitGPU/CPU OptimizationHUDs/GUIsLevel Of DetailLinux (bonus)MaterialsNetworking (bonus)Real-time RenderingScene ManagementShadersSimulation/real-time Systems (bonus)Spatial UIUnit TestingUnityUnreal EngineValidation PipelinesWeb/cloud Integration

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