Senior Level Designer
AI Summary
A Senior Level Designer designs and builds greybox levels and test maps in Unreal Engine 5, collaborating with design, art, and engineering to support gameplay iteration, pacing, and visual storytelling.
About this role
About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio’s projects include Academy Award–winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video’s visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
In 2023, AGBO welcomed Donald Mustard—former Chief Creative Officer at Epic Games and co-creator of Fortnite—as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We’re building the future of storytelling—and we’re looking for bold, creative minds to help shape it. If you’re ready to help define what comes next, we’d love to meet you.
About the Position:
As a Senior Level Designer, you will play a key role in bringing game worlds to life through both gameplay design and visual storytelling. You will design and build gameplay spaces, including test maps and sandbox environments, that support system iteration and player experience development. Working closely with Design, Art, and Engineering, you’ll help shape player-facing gameplay spaces while ensuring alignment between mechanics, pacing, and visual direction.
Key Responsibilities:
- Design and develop greybox levels and test maps to support gameplay exploration, pacing, and player experience.
- Integrate environment art assets into gameplay spaces, ensuring strong composition, readability, and support for visual storytelling.
- Collaborate closely with combat, systems, and engineering teams to help implement gameplay scenarios while maintaining performance targets and player flow.
- Partner cross-functionally to support the implementation of shared environment assets and contribute to consistent world-building across environments.
- Contribute to worldbuilding, space planning, and the development of modular design approaches.
- Perform other duties as assigned.
Qualifications & Skills:
- 5–8 years of experience in level design and/or environment art roles, preferably with hybrid experience; bonus if you’ve supported or contributed to a live service game.
- Strong worldbuilding instincts with a solid understanding of gameplay space design, player flow, and environmental storytelling.
- Proficiency in Unreal Engine 5, with hands-on experience in both greybox design and art implementation workflows.
- A strong eye for layout, lighting, and visual clarity in 3D environments.
- Comfortable collaborating across disciplines—design, art, and engineering—and contributing effectively within a team environment.
- Experience working on action, narrative, or exploration-driven titles.
- Familiarity with modular asset workflows and real-time optimization techniques.
- Experience supporting or mentoring other team members in an art or design context.
- Bonus: Previous experience working on early-phase projects or in fast-paced development environments.
- Bonus: Interest in film, cross-medium storytelling, worldbuilding, or experimental gameplay.
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
Skills
Explore related jobs
More jobs at AGBO
Similar Action Games jobs
Jobs in Raleigh
Part Time Smoothie BaristaJuicekeys · Raleigh, North Carolina- Technician II - Fairway Green Raleigh NorthTurf Masters Brands · Raleigh, North Carolina
- Regional Vice PresidentAsset Living · Charlotte, NC
- Customer Success Specialist II- SpecialtyRelay · Raleigh, North Carolina
- Full Stack. NET Sr. Software EngineerCaptiveAire · Raleigh, North Carolina
- Night Shift Is Better Here....Calling All Night Owl Nurses LPN or RNIntelliChoice Home Care · Raleigh, North Carolina
Browse these categories
Market data for this role
All reports →- SeriesRole reportsOne role family at a time: how many openings, what changed this week, who is hiring, what it pays.
- SeriesSalary reportsWhat employers publish in job postings, by level and workplace. Not self-reported pay.
- Market overviewState of tech hiring, September 2026: up 4.8%Tech hiring rose 4.8% month over month in September 2026, with 411,122 new listings. Customer support and account executive roles led the growth.
