Senior Software Engineer - Rendering
HobartOn-siteFull-time
AI Summary
Senior Graphics Engineer to join the rendering team in Hobart, focusing on next-gen rendering and GPU tech for Procreate’s painting engine and optimizing performance on iOS devices.
About this role
At Procreate we're dedicated to making exceptional creative tools by combining beautiful user experiences with high performance engineering. Used by millions around the globe, Procreate is committed to placing more power in the hands of creatives.
The role
We are looking for a Senior Graphics Engineer to join our team here in Hobart. You’ll join our rendering team building the next generation rendering and painting engine that drives the future of Procreate product and develop custom GPU technologies for the fastest 64-bit painting engine on iOS.
This role sits within the Product team and reports directly to the CTO, Michael Shaw. You’ll work directly with all members of the Product team, the CPO and CEO as well as members of the Product Care department.
What you'll do.
Skills.
In 1-3 months, you will...
In 3-6 months, you will...
In 6-12 months, you will...
Skills
ArchitectureC++Console/mobile GraphicsCPU/GPU OptimisationData StructuresDebuggingDesign PatternsDirectX11GPU ArchitecturesGraphics PipelineLow-level ProgrammingMath (linear Algebra, Trigonometry)MetalMulti-threadingPerformance ProfilingPipeline DevelopmentReal-time SystemsRenderDocResource ManagementShader ProgrammingVulkan
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