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Skydance

Posted 7 months ago

Open

Senior Systems Engineer

Los AngelesRemoteFull-time

AI Summary

Senior Systems Engineer responsible for architecting and implementing development frameworks and core game systems to support feature development in Unreal Engine-based games.

About this role

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.

Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.

Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
For information on Skydance’s privacy practices, see the Skydance U.S. Personnel Privacy Notice located at https://skydance.com/privacy-personnel/.
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Skydance is looking for a core systems engineer skilled in working with game development teams to build key frameworks and systems.
*Currently we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York,Texas, Washington and Canada.

Requirements

  • Experience architecting and implementing development frameworks to support feature development in games.
  • Demonstrated collaboration with creative teams and other engineers to establish system specifications/requirements.
  • Ability to take ownership of major systems, maintain development schedules, and drive major implementation tasks.
  • Qualifications

  • Multiple years of professional experience with several shipped games.
  • Extensive experience with Unreal Engine, modifying and creating custom modules / subsystems to extend the engine’s feature set.
  • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
  • Experience providing feedback and guidance to other engineers – helping them stay on track and true to the overall vision of the game.
  • Excellent communication skills, both written and verbal.
  • Strong problem-solving skills.
  • Skills

    ArchitectureBuild SystemsC++Collaboration With Creative TeamsCross-functional TeamworkDevelopment Lifecycle ManagementEngine Framework DesignGame Engine CustomizationModules/subsystems DevelopmentPerformance OptimizationProject SchedulingSoftware Design PatternsUnreal EngineVersion Control

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