
Posted 10 days ago
Tracking Artist
AI Summary
A Tracking Artist creates high-quality camera tracks and object/character matchmoves, ingests and processes lidar and vendor tracking data, and collaborates with production and outsource vendors to ensure shots meet technical and creative standards.
About this role
About Important Looking Pirates
Important Looking Pirates (ILP) is a multiple VES and Emmy award-winning studio and have created animation and visual effects for some of the greatest storytellers. Founded by artists in 2007, ILP was established with the vision of becoming one of the top international suppliers of VFX in terms of quality, professionalism, and service. With amazing projects such as Shogun, Avatar: The Last Airbender, Fallout, The Mandalorian, Westworld and Star Wars: The Last Jedi in ILP’s portfolio, we can proudly say that we are one of the most successful studios in the world.
At ILP, we have assembled one of the best visual effects teams in the business, with talents from all corners of the world. All our artists, technicians and support personnel are driven by passion for what they do and always strive to push the limits of what can be accomplished.
About the position
We are looking for a talented, service minded and detail-oriented Tracking Artist to join our team. Ideally, you would be based in Stockholm and able to commute to the office.
As a Tracking Artist, you’ll be responsible for high-quality camera tracks and object/ character matchmoves. You’ll work closely with production teams to ensure shots are tracked to its needs in the highest technical and creative standards.
Your work will include:
Ingesting and quality controlling camera tracks and matchmoves from outsource vendors
Ingesting and processing lidar material (such as photogrammetry or pointclouds) into geometry to use for camera track alignment
Attend on track brief meetings, as a technical advisor, providing insights and raising questions to ensure all camera tracking and matchmove needs are covered and understood by outsource vendors
Answering and problem solving questions coming from the outsource vendors and skill supervisors
Create in house camera tracks and object/ character matchmoves
Keeping close communication with the coordinators and PM's
Follow studio pipelines, naming conventions, and technical standards
Communicate clearly with supervisors and production regarding shot progress and potential issues.
Take feedback and iterate quickly while maintaining a high standard of work
Ingesting lens grid packages and other vendors files
You need the following:
Ideally, experience with 3D equalizer, Maya, Reality Capture
Basic knowledge of Nuke and Houdini
Strong understanding of camera tracking, object/ character matchmoves, lens information, and 3D space
Excellent eye for detail and a methodical approach to problem-solving
Ability to identify and resolve tracking issues in challenging footage
Good understanding of how tracking data is used by downstream departments
Ability to work efficiently under deadlines and manage multiple shots
Strong communication and collaboration skills
A proactive attitude and willingness to learn and improve
Skills
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