UI/UX Artist - Midcore Portfolio team
AI Summary
Midcore Portfolio team UI/UX Artist supporting the Art Director to ideate and execute game vision, designing and optimizing UI flows, building reusable component libraries, and producing high‑quality 2D assets and UI motion for mobile games.
About this role
About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Team
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
Role
Support the Art Director in the ideation and execution of the game's vision.
Develop and optimize UX flows of new and existing features.
Create and maintain a comprehensive UI Style Bible and reusable component libraries.
Create high-quality 2D assets (menus, HUDs, buttons, icons, etc.) and ensure optimal performance across mobile devices.
Design and implement UI motion and micro-interactions (transitions, feedback animations, etc) that reinforce usability and game feel.
Work with Game Designers and the Product Team to ensure UI supports gameplay and accessibility goals.
Iterate quickly based on team feedback and live user data.
Propose creative ideas to boost player engagement and improve the user experience.
Profile
4+ years experience as a UI/UX Artist on shipped mobile games.
You must have experience designing in Figma.
Experienced in designing and implementing high-quality, scalable UI systems in Unity.
Excellent design skills, with a keen eye for visual hierarchy, composition, and readability.
Strong sense of UI motion and animation principles, with experience using tools like Unity Animator, DOTween, After Effects (Lottie or animatics) to bring interfaces to life.
A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
Ability to design, document and execute a consistent UI visual language.
Experience collaborating with cross-functional remote teams.
Fluent in English.
Benefits
Best-in-class compensation
Other benefits according to the country you reside
Skills
Explore related jobs
More jobs at Voodoo
Similar 2D Asset Creation jobs
Jobs in Barcelona
Encargado/a de Obra Ferralla, CATALUÑAConfiarte · Barcelona, Spain
Publisher Account ManagerEXOGROUP · Barcelona, Barcelona- Project Manager – French MarketDegusta Box · Barcelona, Catalunya [Cataluña]
Japanese Linguistic Evaluator & Functional TesterWelo Global · Barcelona, Spain
Hindi Linguistic Evaluator & Functional TesterWelo Global · Barcelona, Spain
Swahili Linguistic Evaluator & Functional TesterWelo Global · Barcelona, Spain
Browse these categories
Market data for this role
All reports →- SeriesRole reportsOne role family at a time: how many openings, what changed this week, who is hiring, what it pays.
- SeriesSalary reportsWhat employers publish in job postings, by level and workplace. Not self-reported pay.
- Market overviewState of tech hiring, September 2026: up 4.8%Tech hiring rose 4.8% month over month in September 2026, with 411,122 new listings. Customer support and account executive roles led the growth.
