3D Character Modeler - Osaka
OsakaOn-siteFull-time
AI Summary
3D character modeling role for PC/console game development. Creates high-poly and in-game low-poly models, rigs and skins, and adjusts visuals in the game engine.
About this role
Character modeling for PC/console game development.
Specifically:
- Create high-poly sculpted models.
- Create low-poly in-game models.
- Perform model setup (rigging and skinning).
- Adjust characters within the game engine (materials, Blueprints, physics-based secondary motion settings, etc.).
- Handle other general modeling tasks.
Requirements
Must-have:
- 3+ years of experience as a Technical Artist in game development.
- Participation in at least two commercial titles.
- 3+ years of experience in character modeling for game development.
- Experience in developing action games.
- Experience adjusting character visuals within a game engine.
Nice-to-have:
- Experience with master-up for PC, console, or smartphone projects.
- Leadership experience within a project team (managing 3 or more subordinates).
- 3+ years of experience in schedule and task management within your work area.
- Hands-on experience using Unreal Engine 5.
- 3+ years of experience managing production progress and quality control with external vendors or partners.
Ideal candidate:
- Passion for games and strong affinity for SNK IPs.
- Self-driven, proactive in understanding project status and making creative and technical proposals.
- Strong willingness to learn and adopt the latest technologies.
- Highly collaborative and able to work effectively within large teams.
- Enthusiastic about creating character models in various styles, such as photorealistic and cel-shaded.
Benefits
- Free drinks available in the office
- Casual dress code (no uniforms required)
- Seminar and training support programs
- Special allowance for dedicated development roles
- Employee referral program
- Annual health check-up
- Special leave for COVID-19 vaccination
- Influenza vaccination support
- Employee consultation service
- Access to comprehensive welfare club services
- Full social insurance coverage
- Retirement allowance system
Plus many other benefits to support a comfortable working environment!
Working Hours
9:30 AM – 6:00 PM (7.5 hours of actual work per day)
Note: The above is an estimated working time, as this position is subject to a specialized discretionary labor system.
Holidays & Leave
- Full five-day workweek (Saturday and Sunday off)
- National holidays, summer vacation, and year-end/New Year holidays
- Approximately 125 annual holidays
- Paid leave: Up to 12 days granted upon joining (number of days varies depending on the month of hire)
Compensation
- Annual salary will be determined based on previous compensation, experience, and skills.
Insurance
- Health insurance
- Welfare pension insurance
- Employment insurance
- Workers’ compensation insurance
Retirement Benefits
- Available (Lump-sum payment and defined contribution pension plan)
Retirement Age
- Mandatory retirement at age 60, with a re-employment program available
Additional Notes
- Applications from individuals with disabilities are welcome.
Skills
3D SculptingAnimation Friendly TopologyBlueprintsCharacter ModelingGame Engine MaterialsHigh-poly ModelingLow Poly ModelingModel SetupPhysics-based Secondary MotionProp/character RetopologyRiggingSkinningTexture MappingUnreal Engine 5
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