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SNK

Posted 5 months ago

Open

3D Character Modeler - Osaka

OsakaOn-siteFull-time

AI Summary

3D character modeling role for PC/console game development. Creates high-poly and in-game low-poly models, rigs and skins, and adjusts visuals in the game engine.

About this role

Character modeling for PC/console game development.

Specifically:

  • Create high-poly sculpted models.
  • Create low-poly in-game models.
  • Perform model setup (rigging and skinning).
  • Adjust characters within the game engine (materials, Blueprints, physics-based secondary motion settings, etc.).
  • Handle other general modeling tasks.

Requirements

Must-have:

  • 3+ years of experience as a Technical Artist in game development.
  • Participation in at least two commercial titles.
  • 3+ years of experience in character modeling for game development.
  • Experience in developing action games.
  • Experience adjusting character visuals within a game engine.

Nice-to-have:

  • Experience with master-up for PC, console, or smartphone projects.
  • Leadership experience within a project team (managing 3 or more subordinates).
  • 3+ years of experience in schedule and task management within your work area.
  • Hands-on experience using Unreal Engine 5.
  • 3+ years of experience managing production progress and quality control with external vendors or partners.

Ideal candidate:

  • Passion for games and strong affinity for SNK IPs.
  • Self-driven, proactive in understanding project status and making creative and technical proposals.
  • Strong willingness to learn and adopt the latest technologies.
  • Highly collaborative and able to work effectively within large teams.
  • Enthusiastic about creating character models in various styles, such as photorealistic and cel-shaded.

Benefits

  • Free drinks available in the office
  • Casual dress code (no uniforms required)
  • Seminar and training support programs
  • Special allowance for dedicated development roles
  • Employee referral program
  • Annual health check-up
  • Special leave for COVID-19 vaccination
  • Influenza vaccination support
  • Employee consultation service
  • Access to comprehensive welfare club services
  • Full social insurance coverage
  • Retirement allowance system

Plus many other benefits to support a comfortable working environment!

Working Hours

9:30 AM – 6:00 PM (7.5 hours of actual work per day)

Note: The above is an estimated working time, as this position is subject to a specialized discretionary labor system.

Holidays & Leave

  • Full five-day workweek (Saturday and Sunday off)
  • National holidays, summer vacation, and year-end/New Year holidays
  • Approximately 125 annual holidays
  • Paid leave: Up to 12 days granted upon joining (number of days varies depending on the month of hire)

Compensation

  • Annual salary will be determined based on previous compensation, experience, and skills.

Insurance

  • Health insurance
  • Welfare pension insurance
  • Employment insurance
  • Workers’ compensation insurance

Retirement Benefits

  • Available (Lump-sum payment and defined contribution pension plan)

Retirement Age

  • Mandatory retirement at age 60, with a re-employment program available

Additional Notes

  • Applications from individuals with disabilities are welcome.

Skills

3D SculptingAnimation Friendly TopologyBlueprintsCharacter ModelingGame Engine MaterialsHigh-poly ModelingLow Poly ModelingModel SetupPhysics-based Secondary MotionProp/character RetopologyRiggingSkinningTexture MappingUnreal Engine 5

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