Consumer Game Planner (Lead Level) - Osaka
OsakaOn-siteFull-time
AI Summary
Lead planner for consumer game titles, directing design tasks such as battle systems, level design, and narrative elements; oversees all aspects of consumer game planning and creates detailed specifications.
About this role
- Plan and direct the development of new and existing game titles.
- Lead project tasks such as battle systems, level design, and narrative design.
- Oversee all aspects of consumer game planning.
- Design in-game systems and create detailed specifications.
- Implement game data.
- Design and adjust level layouts.
- Develop character actions for fighting games.
- Create story concepts and implement narrative elements.
- Plan features related to online communication and networking.
Requirements
Must-have:
- Experience as a lead planner (team leader for 10+ members for at least 1 year).
- 3+ years of experience in consumer game planning.
Nice-to-have:
- Hands-on experience from project initiation to release for consumer games.
- Experience in training and mentoring planners.
- Experience in coordinating and negotiating with various stakeholders.
- Development experience in fighting games.
- Development experience in action games.
Ideal candidate:
- Ability to lead and motivate team members as a leader.
- Passion for games in general and strong affinity for SNK IPs.
- Self-driven, proactive in understanding the entire project and making proposals.
- Strong sense of teamwork and collaboration within large teams.
Benefits
- Free drinks available in the office
- Casual dress code (no uniforms required)
- Seminar and training support programs
- Special allowance for dedicated development roles
- Employee referral program
- Annual health check-up
- Special leave for COVID-19 vaccination
- Influenza vaccination support
- Employee consultation service
- Access to comprehensive welfare club services
- Full social insurance coverage
- Retirement allowance system
Plus many other benefits to support a comfortable working environment!
Working Hours
9:30 AM – 6:00 PM (7.5 hours of actual work per day)
Note: The above is an estimated working time, as this position is subject to a specialized discretionary labor system.
Holidays & Leave
- Full five-day workweek (Saturday and Sunday off)
- National holidays, summer vacation, and year-end/New Year holidays
- Approximately 125 annual holidays
- Paid leave: Up to 12 days granted upon joining (number of days varies depending on the month of hire)
Compensation
- Annual salary will be determined based on previous compensation, experience, and skills.
Insurance
- Health insurance
- Welfare pension insurance
- Employment insurance
- Workers’ compensation insurance
Retirement Benefits
- Available (Lump-sum payment and defined contribution pension plan)
Retirement Age
- Mandatory retirement at age 60, with a re-employment program available
Additional Notes
- Applications from individuals with disabilities are welcome.
Skills
Action Games DevelopmentCharacter Action DevelopmentCombat System DesignFighting Games DevelopmentGame Data ImplementationGame DesignGameplay Systems DesignLevel DesignMentoring/planning TeamsNarrative DesignOnline Features DesignProject LeadershipSpecification WritingStakeholder Coordination
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