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Posted 5 months ago

Open

Consumer Game Planner (Lead Level) - Osaka

OsakaOn-siteFull-time

AI Summary

Lead planner for consumer game titles, directing design tasks such as battle systems, level design, and narrative elements; oversees all aspects of consumer game planning and creates detailed specifications.

About this role

  • Plan and direct the development of new and existing game titles.
  • Lead project tasks such as battle systems, level design, and narrative design.
  • Oversee all aspects of consumer game planning.
  • Design in-game systems and create detailed specifications.
  • Implement game data.
  • Design and adjust level layouts.
  • Develop character actions for fighting games.
  • Create story concepts and implement narrative elements.
  • Plan features related to online communication and networking.

Requirements

Must-have:

  • Experience as a lead planner (team leader for 10+ members for at least 1 year).
  • 3+ years of experience in consumer game planning.

Nice-to-have:

  • Hands-on experience from project initiation to release for consumer games.
  • Experience in training and mentoring planners.
  • Experience in coordinating and negotiating with various stakeholders.
  • Development experience in fighting games.
  • Development experience in action games.

Ideal candidate:

  • Ability to lead and motivate team members as a leader.
  • Passion for games in general and strong affinity for SNK IPs.
  • Self-driven, proactive in understanding the entire project and making proposals.
  • Strong sense of teamwork and collaboration within large teams.

Benefits

  • Free drinks available in the office
  • Casual dress code (no uniforms required)
  • Seminar and training support programs
  • Special allowance for dedicated development roles
  • Employee referral program
  • Annual health check-up
  • Special leave for COVID-19 vaccination
  • Influenza vaccination support
  • Employee consultation service
  • Access to comprehensive welfare club services
  • Full social insurance coverage
  • Retirement allowance system

Plus many other benefits to support a comfortable working environment!

Working Hours

9:30 AM – 6:00 PM (7.5 hours of actual work per day)

Note: The above is an estimated working time, as this position is subject to a specialized discretionary labor system.

Holidays & Leave

  • Full five-day workweek (Saturday and Sunday off)
  • National holidays, summer vacation, and year-end/New Year holidays
  • Approximately 125 annual holidays
  • Paid leave: Up to 12 days granted upon joining (number of days varies depending on the month of hire)

Compensation

  • Annual salary will be determined based on previous compensation, experience, and skills.

Insurance

  • Health insurance
  • Welfare pension insurance
  • Employment insurance
  • Workers’ compensation insurance

Retirement Benefits

  • Available (Lump-sum payment and defined contribution pension plan)

Retirement Age

  • Mandatory retirement at age 60, with a re-employment program available

Additional Notes

  • Applications from individuals with disabilities are welcome.

Skills

Action Games DevelopmentCharacter Action DevelopmentCombat System DesignFighting Games DevelopmentGame Data ImplementationGame DesignGameplay Systems DesignLevel DesignMentoring/planning TeamsNarrative DesignOnline Features DesignProject LeadershipSpecification WritingStakeholder Coordination

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