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Posted 5 months ago

Open

Consumer Game Planner (Member Level) - Osaka/Tokyo

OsakaOn-siteFull-time

AI Summary

Designs and plans in-game systems, data, levels, and narrative elements for SNK’s consumer fighting titles, coordinating with large teams and implementing gameplay features for Osaka/Tokyo postings.

About this role

Comprehensive Consumer Game Planning

Specifically:

  • Design and plan various in-game systems, and create detailed specifications.
  • Implement game data.
  • Design and adjust level layouts.
  • Develop character actions for fighting games.
  • Create story concepts and implement narrative elements.
  • Plan features related to communication and networking.

Requirements

Must-have:

  • 3+ years of experience in game planning at a game development company.

Nice-to-have:

  • Development experience in fighting games.
  • Development experience in action games.
  • Passionate gamer who plays a wide variety of games.

Ideal candidate:

  • Loves games in general and has a strong affinity for SNK IPs.
  • Self-driven, proactive in understanding the entire project and making suggestions.
  • Highly collaborative and able to work well within large teams.

Benefits

  • Free drinks available in the office
  • Casual dress code (no uniforms required)
  • Seminar and training support programs
  • Special allowance for dedicated development roles
  • Employee referral program
  • Annual health check-up
  • Special leave for COVID-19 vaccination
  • Influenza vaccination support
  • Employee consultation service
  • Access to comprehensive welfare club services
  • Full social insurance coverage
  • Retirement allowance system

Plus many other benefits to support a comfortable working environment!

Working Hours

9:30 AM – 6:00 PM (7.5 hours of actual work per day)

Note: The above is an estimated working time, as this position is subject to a specialized discretionary labor system.

Holidays & Leave

  • Full five-day workweek (Saturday and Sunday off)
  • National holidays, summer vacation, and year-end/New Year holidays
  • Approximately 125 annual holidays
  • Paid leave: Up to 12 days granted upon joining (number of days varies depending on the month of hire)

Compensation

  • Annual salary will be determined based on previous compensation, experience, and skills.

Insurance

  • Health insurance
  • Welfare pension insurance
  • Employment insurance
  • Workers’ compensation insurance

Retirement Benefits

  • Available (Lump-sum payment and defined contribution pension plan)

Retirement Age

  • Mandatory retirement at age 60, with a re-employment program available

Additional Notes

  • Applications from individuals with disabilities are welcome.

Skills

Action Game DevelopmentCharacter Action ScriptingCollaborative ToolsDocumentationFighting Game DevelopmentGame Data ImplementationGame DesignGame Systems DesignLevel DesignNarrative DesignNetworking Features PlanningProject CoordinationSNK IP FamiliaritySpecification WritingStory Concepts

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