
Posted 2 months ago
Junior Game Developer
WashingtonOn-siteFull-time
AI Summary
A Junior Game Developer implements gameplay features and systems, collaborates with engineers and designers, debugs issues, and contributes to reliable, performant game code in an onsite role.
About this role
Worldscape is a cutting-edge platform designed to unify distributed data, sensors, and intelligent agents across cloud, on-prem, and edge environments. By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape enables organizations to build immersive digital twins for predictive modeling, scenario planning, and adaptive decision-making. With a zero-trust security framework, seamless integration with legacy systems, and robust developer tools, Worldscape empowers rapid deployment of agentic applications that drive resilience and efficiency in sectors like logistics, telecom, defense, and infrastructure.
Worldscape is looking for a passionate and motivated Game Developer to join its expanding team. This role is ideal for someone early in their career who is eager to learn, contribute, and grow while working on interactive, high-quality game experiences built on modern engines and tools. We are at the forefront of AI decision making, working with the latest state-of-the-art distributed architecture and data management techniques, ensuring our platform can offer the right AI decision making for all our customers, from the individual app developer to large enterprise customers, and enable Agentic Integration across our AI fabric.
As a Junior Game Developer, you will collaborate closely with senior engineers, designers, artists, and product partners to implement gameplay features, mechanics, and systems across the game stack. You will contribute to building reliable, performant code while developing your skills in game programming, debugging, and live collaboration within a fast-paced environment.
As a Junior Game Developer, you will collaborate closely with senior engineers, designers, artists, and product partners to implement gameplay features, mechanics, and systems across the game stack. You will contribute to building reliable, performant code while developing your skills in game programming, debugging, and live collaboration within a fast-paced environment.
This is an onsite role that will be located in Redmond, WA.
Responsibilities:
Professional Qualifications:
Preferred Qualifications:
Skills
C++Game LoopsGame MechanicsGitPhysicsReal-time SystemsUI ImplementationUnityUnreal
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