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Posted 9 months ago

Open

Lead 2D Artist (Casual/Puzzle)

Ho Chi Minh CityOn-siteFull-time

AI Summary

Lead 2D Artist responsible for defining visual style, creating 2D art assets, mentoring the art team, and ensuring high-quality, cohesive visuals for casual puzzle mobile games.

About this role

Established in 2018, Sun Studio is a game developer on web platforms and mobile devices with more than 1 billion plays, a strategic partner of the world's leading web-games platforms such as: Facebook Instant Games, Game Distribution, Glance Gaming.

The team consists of over 70 members who are passionate about creating games that are accessible and enjoyable for everyone.

Our team is growing and we are looking for Lead 2D Artist to strengthen our wing of game development and bring more beautiful and user-focused games to our players.

What you will work on
Genres: Casual / Puzzle
Platforms: HTML5 Games, iOS, Android

Your Responsibilities

  • Artistic direction: Defining and seeking the visual style and artistic direction for the game. This includes creating style guides and visual target benchmarks
  • Creating art assets: Designing and creating 2D art assets for the game, such as characters, environments, UI elements, etc
  • Quality assurance: Ensuring that all 2D art assets meet the high-quality standards of the company and that they are consistent with the overall visual style of the game
  • Collaboration: Collaborating with game designers, programmers, and other team members to ensure that the art contributes effectively to the game design and enhances the gaming experience
  • Scheduling and planning: Plan and schedule art tasks, manage resources effectively, and meet project deadlines
  • Recruiting, training, and developing employees in the art department
  • Your Qualifications

  • 3 years + of experience in the games industry in a leading art position; ideally with deep experience in casual puzzle free-to-play mobile games
  • Strong product vision, high artistic taste, and a trained eye; understanding of how to balance quality
  • Excellent understanding of isometry, shapes, and volumes; high level of rendering; experience in character design, creation of complex concepts and illustrations, and interface development
  • Solid casual 2D art portfolio is a must
  • Ability to see issues with graphics and give constructive feedback
  • Knowledge of the global mobile game market and trends in graphics
  • Experience assessing and developing a team
  • Hiring Process

  • 1st round: Portfolio & CV review
  • 2nd round: Recruiter Screen (30-45 minutes)
  • 3rd round: Test/Assessment
  • 4th round: Onsite Interview with Manager (45-60 minutes)
  • Skills

    2D ArtAdobe IllustratorAdobe PhotoshopAnimation (2D)Art DirectionArt Production WorkflowAsset PipelinesCharacter DesignColor TheoryConcept ArtIllustrationIsometry RenderingMobile Game ArtQuality AssuranceSpine Or Similar Animation ToolSprite SheetsStyle GuidesTexture WorkUI ArtUnity 2D

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