SENIOR GAMEPLAY ENGINEER [FTC REMOTE]
AI Summary
Write high-performance C++ code in Unreal Engine for a top-ranked FPS, optimize multiplayer networking, debug and ship commercial games, and mentor other engineers.
About this role
BULKHEAD is on the hunt for a Senior Engineer who specializes in gameplay engineering and thrives in Unreal Engine. If you’re passionate about crafting responsive, immersive gameplay systems and love solving technical challenges, we want to hear from you!
What you’ll be doing
Writing high-performance, scalable, and maintainable code
Solving tricky debugging and optimisation challenges
Making sure networking runs like a dream in multiplayer environments
Guiding and mentoring other engineers to level up their skills
Collaborating with designers and artists to create something amazing
What we need from you:
Strong C++ skills and Unreal Engine experience
Deep understanding of multiplayer networking
A track record of shipping commercial multiplayer games
A passion for problem-solving and making things better
The Game
You'll be working on one of the most popular FPS titles in the world that sits in the top 10 most played games on Steam.
Notes:
This job is a 12 Month Fixed Term Contract
This job is Fully Remote
You must be UK or EU Based
Skills
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- Market overviewState of tech hiring, September 2026: up 4.8%Tech hiring rose 4.8% month over month in September 2026, with 411,122 new listings. Customer support and account executive roles led the growth.
