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Posted 9 months ago

Open

SENIOR GAMEPLAY ENGINEER [FTC REMOTE]

DerbyRemote

AI Summary

Write high-performance C++ code in Unreal Engine for a top-ranked FPS, optimize multiplayer networking, debug and ship commercial games, and mentor other engineers.

About this role

BULKHEAD is on the hunt for a Senior Engineer who specializes in gameplay engineering and thrives in Unreal Engine. If you’re passionate about crafting responsive, immersive gameplay systems and love solving technical challenges, we want to hear from you!

What you’ll be doing

  • Writing high-performance, scalable, and maintainable code

  • Solving tricky debugging and optimisation challenges

  • Making sure networking runs like a dream in multiplayer environments

  • Guiding and mentoring other engineers to level up their skills

  • Collaborating with designers and artists to create something amazing

What we need from you:

  • Strong C++ skills and Unreal Engine experience

  • Deep understanding of multiplayer networking

  • A track record of shipping commercial multiplayer games

  • A passion for problem-solving and making things better

The Game

You'll be working on one of the most popular FPS titles in the world that sits in the top 10 most played games on Steam.

Notes:

  • This job is a 12 Month Fixed Term Contract

  • This job is Fully Remote

  • You must be UK or EU Based

Skills

C++DebuggingGameplay EngineeringMultiplayer NetworkingOptimizationUnreal Engine

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