SENIOR VFX ARTIST
AI Summary
Creates and implements high-quality real-time visual effects in Unreal Engine 5 for gameplay, environments, and cinematics, optimising for performance in multiplayer and first-person experiences.
About this role
At BULKHEAD, we're looking for a talented Senior VFX Artist to create stunning real-time visual effects that bring our worlds, weapons, gameplay systems, and cinematic moments to life.
Working within Unreal Engine 5, you'll own the creation, implementation, and optimisation of high-quality VFX while collaborating closely with Art, Design, Engineering, and Audio teams. You'll be responsible for delivering effects that not only look incredible but also perform efficiently in a multiplayer environment.
What You'll Do
-Create and implement high-quality real-time VFX using Unreal Engine 5 and Niagara.
-Develop effects for gameplay, environments, cinematics, and first-person experiences.
-Optimise effects to meet performance and memory budgets across target platforms.
-Work closely with Designers and Engineers to integrate VFX into gameplay systems and features.
-Collaborate with Audio to ensure effects work seamlessly alongside sound design, maximising -impact and player feedback.
-Build and maintain scalable, reusable VFX systems and workflows.
-Utilise Blueprints to drive and trigger VFX, with a solid understanding of how effects integrate into gameplay events and systems.
-Mentor and support other VFX artists, helping to raise the quality bar across the team.
-Research new techniques and help drive innovation within the studio's VFX pipeline.
What We're Looking For
-4+ years of professional games industry experience.
-Strong portfolio demonstrating exceptional real-time VFX work.
-Expert knowledge of Unreal Engine 5, Niagara, Materials, and Shaders.
-Experience creating VFX for multiplayer and first-person games.
-Good understanding of Blueprint workflows and VFX implementation within gameplay systems.
-Ability to collaborate effectively with Audio, Design, Art, and Engineering teams.
-Strong understanding of optimisation, performance profiling, and technical constraints.
-Experience with Photoshop, Maya, 3DS Max, or similar content creation tools.
-Excellent communication skills and the ability to mentor others.
Skills
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