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Senior 3D Animator - Blight: Survival | Animateur·rice 3D sénior·e - Blight: Survival

Montreal, QCHybrid

AI Summary

A Senior 3D Animator crafts high-quality character animations for Blight: Survival, a cooperative action-horror game, working closely with design and motion-capture teams to implement combat moves and bring gameplay to life.

About this role

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Blight: Survival is a cooperative action-horror game set in a brutal medieval world.
Face monstrous foes in visceral 3rd person combat as your journey through beautifully decaying lands where every encounter is a tense battle for survival.
As a Senior 3D Animator, you'll be at the forefront of this exciting project, leveraging your expertise to enhance combat game animations and captivate players with immersive experiences. Collaborating closely with our talented team, you'll be responsible for crafting top-tier animation behaviours, implementing high quality motion capture performances and offering invaluable insights to elevate our gaming ecosystem.  
Join us as we embark on an exhilarating journey to create the next generation of gaming experiences

In this role you will:

  • Interpret game design intentions and generate a comprehensive list of required animations for various in-game behaviours.
  • Work with team in the mocap studio to design new combat moves
  • Effectively applying animation principles to create high-quality animations.
  • Refine animations within the game engine to optimize performance and visual fidelity.
  • Collaborate with cross-functional teams to implement animation blueprints and enhance player experiences.
  • What we’re looking for:

    • You have 6+ years of experience in 3D Animation in the video gaming industry.
    • Profound understanding of character movement, weight, and personality traits.
    • Exceptional problem-solving skills with a knack for identifying and resolving animation-related issues.
    • Proficiency in one or more animation software packages such as Maya, Motionbuilder, or Blender.
    • Nice to have:
      • Experience with Unreal.
      • Experience with Combat animation would be a plus.

    Dans ce rôle, tu devras:

  • Interpréter les intentions de design de jeu et établir une liste complète des animations nécessaires pour donner vie aux différents comportements en jeu.
  • Collaborer avec l’équipe du studio de capture de mouvement (mocap) afin de concevoir de nouveaux mouvements de combat.
  • Appliquer efficacement les principes d’animation pour créer des animations de grande qualité, à la fois fluides et crédibles.
  • Peaufiner et optimiser les animations dans le moteur de jeu afin d’assurer les meilleures performances tout en préservant une excellente qualité visuelle.
  • Travailler en étroite collaboration avec des équipes multidisciplinaires pour intégrer des blueprints d’animation et enrichir l’expérience des joueurs.
  • Ce que nous recherchons:

  • Posséder plus de 6 ans d’expérience en animation 3D dans l’industrie du jeu vidéo.
  • Démontrer une compréhension approfondie du mouvement des personnages, de leur poids, de leur présence et de leurs traits de personnalité.
  • Faire preuve d’excellentes aptitudes en résolution de problèmes, avec la capacité d’identifier et de résoudre efficacement les enjeux liés à l’animation.
  • Maîtriser un ou plusieurs logiciels d’animation, tels que Maya, MotionBuilder ou Blender.
  • Atouts supplémentaires :

  • Avoir de l’expérience avec Unreal Engine.
  • Posséder une expérience en animation de combat.
  • Skills

    3D AnimationBlenderCharacter MovementCombat AnimationMayaMotionBuilderMotion CaptureUnreal Engine

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