Senior Game Unity Developer (Playable Ads) - (Based in HCMC)
AI Summary
Senior Game Developer at Amanotes focused on converting existing games into playable ads, designing reusable templates, building automation workflows, and optimizing HTML5 builds for ad networks.
About this role
Objectives
What you will do
Explore and expand playable ad development beyond Unity/Luna by evaluating and implementing web-based approaches such as Cocos Creator, Phaser or PixiJS with TypeScript/JavaScript.
Design reusable, modular and data-driven playable templates that support rapid asset, level, theme and endcard customization without rewriting core gameplay logic.
Build automation-ready workflows for asset replacement, level/config generation, batch variant creation, build packaging, preview generation and technical QA across playable ad networks.
Develop and maintain lightweight HTML5 playable builds using web tooling such as Node.js/npm and Webpack, Vite or equivalent bundlers, while optimizing asset size, runtime performance and responsive behavior.
Integrate lifecycle, CTA and custom tracking events for A/B testing, and troubleshoot platform, SDK and ad-network-specific issues.
Lead technical explorations, code reviews and documentation standards, and mentor other playable developers on multi-stack development, performance optimization and automation.
Qualifications
Experience:
Advanced experience with Unity/C# and Luna or a comparable playable ads production workflow.
Strong experience with at least one web game/playable framework, such as Cocos Creator, Phaser or PixiJS, using TypeScript and/or JavaScript.
Solid understanding of HTML5, CSS responsive layout, Canvas/WebGL, mobile browser behavior, touch input and device orientation.
Experience with Node.js/npm, Webpack, Vite or equivalent tooling for bundling and shipping lightweight HTML5 builds.
Experience designing reusable templates and data/config-driven gameplay systems for rapid iteration and variant production.
Experience building automation or internal tools for asset processing, level/config generation, batch builds, technical validation, QA or publishing workflows.
Strong knowledge of performance and build-size optimization, including image/audio compression, texture atlases, minification and runtime profiling.
Experience integrating SDKs, CTA/lifecycle events, analytics or ad-network-specific requirements is highly valued.
Able to use Python, JavaScript/TypeScript or shell scripting to automate repetitive development and production tasks.
Strong plus: PixiJS, WebGL shaders, CI/CD, no-code parameterization, AI-assisted development, SALA/Snapbeat or similar automation systems.
Soft skills:
Benefits
Skills
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