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Posted 13 days ago

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Technical Artist - Internship Fall 2026

RotterdamOn-site

AI Summary

A Technical Artist Intern supports art pipelines and tools, profiles and optimizes assets, automates tasks, and collaborates with technical artists to streamline production for games like Dead by Daylight.

About this role

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Please note that this internship opportunity is only available for students in Rotterdam, Netherlands.

We're looking for a passionate and talented Technical Artist Intern to help support the creative process behind our games. In this role, you'll work closely with the specialist responsible for empowering artists through technical tools and solutions. If you're enthusiastic about game development and have experience in technical art, we'd love to connect with you. Are you game ? 🎮

To be considered for this internship, you must:
· Send us your resume and tell us about your passion for videogames in your cover letter.
· Be able to work 40 hours/week for 4 months starting in September 2026.
· Be eligible to work FULL TIME in Rotterdam at the time of your application.
Why join Behaviour for an internship?
· A chance to grow your skills and discover your full potential 🌱
· Free lunch ‍🍳
· 100€ BeHappy expense reimbursement to buy whatever that makes you feel good ✌️

In this role you will:

  • Support art pipelines and tools.
  • Profile and optimize art assets for performance.
  • Find ways to automate tasks and improve processes to streamline production.
  • Participate in technical documentation and best practices for the art pipeline.
  • Develop a set of best practices, solutions, and tools to solve problems and make the art pipeline more fluid.
  • Collaborate closely with other technical artists.
  • What we're looking for:

  • Currently enrolled in a Creative Media, Game Technology, or related program.
  • A strong artistic eye and appreciation for visual quality.
  • Experience with Maya and/or Blender.
  • Excellent communication and collaboration skills.
  • A natural curiosity for programming, scripting, and technical problem-solving.
  • Familiarity with Unreal Engine is a definite plus.
  • Skills

    Art PipelineAsset OptimizationBlenderMayaProcess AutomationScriptingTechnical ArtUnreal Engine

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